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Critical Error

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Geplaatst door: El_TorrO

als ik AA wil opstarten zegt ie:

Critical error

Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5500 (5305)

Failed to enter Files\America's: Can't find file 'Files\America's'

History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

NOU DOET IE T NIET!!!!!


wat moet ik doen....opnieuw installeren????




Geplaatst door: Base

Citaat:
Originally posted by El_TorrO@15-08-2005, 23:30:48
als ik AA wil opstarten zegt ie:

Critical error

Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5500 (5305)

Failed to enter Files\America's: Can't find file 'Files\America's'

History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

NOU DOET IE T NIET!!!!!


wat moet ik doen....opnieuw installeren????
ja inderdaad opnieuw instaleren!
een andere directory (map/bestemming) wil ook wel eens helpen.



Geplaatst door: El_TorrO

ja ik heb opnieuw geinstalleerd en nu zegt ie:

No Label

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5500 (5305)

Failed to enter Files\America's: Can't find file 'Files\America's'

History: UGameEngine::Init <- InitEngine



wat nu???



Geplaatst door: Base

Citaat:
Originally posted by El_TorrO@16-08-2005, 14:26:34
ja ik heb opnieuw geinstalleerd en nu zegt ie:

No Label

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5500 (5305)

Failed to enter Files\America's: Can't find file 'Files\America's'

History: UGameEngine::Init <- InitEngine



wat nu???
hij kan bestand niet vinden.
Ben je administrator op de pc?



Geplaatst door: El_TorrO

nee.....maar kan iemand mij dan helpen...mijn broer ofzo??



Geplaatst door: Base

Citaat:
Originally posted by El_TorrO@16-08-2005, 19:57:37
nee.....maar kan iemand mij dan helpen...mijn broer ofzo??
je hebt wel versie 2.4?
Ga naar je /America's Army map, Ga naar System folder en delete USER.INI dus niet user.txt nu moet hij het doen!



Geplaatst door: El_TorrO

het enige .INI bestand is DefUser...moet ik die verwijderen??

in dat bestand staat:

[DefaultPlayer]
Name=Recruit
Class=AGP_Characters.AGP_Character
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="Look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate" )
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTran slator")
Aliases[22]=(Command="ActivateHint",Alias="ActivateHint")
Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[26]=(Command="Button bTurn180",Alias="Turn180")
Aliases[27]=(Command="Button bAction | Action",Alias="Action")
Aliases[28]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight")
Aliases[29]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft")
Aliases[30]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[31]=(Command="",Alias="None")
Aliases[32]=(Command="",Alias="None")
Aliases[33]=(Command="",Alias="None")
Aliases[34]=(Command="",Alias="None")
Aliases[35]=(Command="",Alias="None")
Aliases[36]=(Command="",Alias="None")
Aliases[37]=(Command="",Alias="None")
Aliases[38]=(Command="",Alias="None")
Aliases[39]=(Command="",Alias="None")
LeftMouse=Fire
RightMouse=AltFire
MiddleMouse=ZeroRange
Tab=Type
Enter=
Shift=FastMove
Ctrl=Fire
Alt=Sprint
Pause=Pause
CapsLock=LookToggle
Escape=showmenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=TurnLeft
Up=
Right=TurnRight
Down=
Insert=FastMove
Delete=
0=
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
6=
7=
8=
9=
F1=ShowScores
F2=SelectClass
F3=SelectTeam
F4=ShowObjectives
F5=
F6=VoteKick
F7=
F8=Cancel
F9=shot
F10=Gamma +
F11=Brightness +
F12=admin CommandPost
Equals=
Comma=LeanLeft
Minus=
Period=LeanRight
Slash=
LeftBracket=
Backslash=
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=LookUp
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Binoculars
C=Crouching
D=StrafeRight
E=Action
F=Fixjam
G=CommoCycle
H=SupportedFire
I=
J=LeftRail
K=RightRail
L=Suppressor
M=CallMedic
N=
O=SetSquadTarget
P=Pistol
Q=
R=Reload
S=MoveBackward
T=Talk
U=ReportIn
V=NV
W=MoveForward
X=Crawling
Y=TeamTalk
Z=Zoom
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=Console
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=DecreaseRange
MouseWheelUp=IncreaseRange
Joy1=
Joy2=
Joy3=AltFire
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=

[Engine.HUD]
HudMode=0
Crosshair=0

[Engine.PlayerController]
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bNeverSwitchOnPickup=False
bMessageBeep=True
bAlwaysLevel=False
AnnouncerVolume=4
MaxTimeMargin=1.000000
ngWorldSecret=
ngSecretSet=False
Bob=0.016000

[AGP.HumanController]
EnemyTurnSpeed=45000
UserName=UserName
UserPassword=UserPassword
HUDAlpha=200
HUDColor=100
DoClientAuthentication=0
bFlushOnRoundRestart=False
bNoClientSideEffects=False
bToggleLean=False
HUDCrosshair=0
bAutoSwapFromGrenade=True
bAutoWalkZoom=True

[Engine.Controller]
Handedness=1.000000



Geplaatst door: Base

nee die niet!
je kunt het proberen natuurlijk maar zou niet doen :P



Geplaatst door: El_TorrO

Citaat:
Originally posted by bzzYboY@18-08-2005, 21:41:47
nee die niet!
je kunt het proberen natuurlijk maar zou niet doen :P
deze heet "User.old.230

[DefaultPlayer]
Name=Recruit
Class=AGP_Characters.AGP_Character
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="Look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate" )
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTran slator")
Aliases[22]=(Command="ActivateHint",Alias="ActivateHint")
Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[26]=(Command="Button bTurn180",Alias="Turn180")
Aliases[27]=(Command="Button bAction | Action",Alias="Action")
Aliases[28]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight")
Aliases[29]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft")
Aliases[30]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[31]=(Command="",Alias="None")
Aliases[32]=(Command="",Alias="None")
Aliases[33]=(Command="",Alias="None")
Aliases[34]=(Command="",Alias="None")
Aliases[35]=(Command="",Alias="None")
Aliases[36]=(Command="",Alias="None")
Aliases[37]=(Command="",Alias="None")
Aliases[38]=(Command="",Alias="None")
Aliases[39]=(Command="",Alias="None")
LeftMouse=Fire
RightMouse=AltFire
MiddleMouse=ZeroRange
Tab=Type
Enter=
Shift=FastMove
Ctrl=Fire
Alt=Sprint
Pause=Pause
CapsLock=LookToggle
Escape=showmenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=TurnLeft
Up=
Right=TurnRight
Down=
Insert=FastMove
Delete=
0=
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
6=
7=
8=
9=
F1=ShowScores
F2=SelectClass
F3=SelectTeam
F4=ShowObjectives
F5=
F6=VoteKick
F7=
F8=Cancel
F9=shot
F10=Gamma +
F11=Brightness +
F12=admin CommandPost
Equals=
Comma=LeanLeft
Minus=
Period=LeanRight
Slash=
LeftBracket=
Backslash=
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=LookUp
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Binoculars
C=Crouching
D=StrafeRight
E=Action
F=Fixjam
G=CommoCycle
H=SupportedFire
I=
J=LeftRail
K=RightRail
L=Suppressor
M=CallMedic
N=
O=SetSquadTarget
P=Pistol
Q=
R=Reload
S=MoveBackward
T=Talk
U=ReportIn
V=NV
W=MoveForward
X=Crawling
Y=TeamTalk
Z=Zoom
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=Console
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=DecreaseRange
MouseWheelUp=IncreaseRange
Joy1=
Joy2=
Joy3=AltFire
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=

[Engine.HUD]
HudMode=0
Crosshair=0

[Engine.PlayerController]
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bNeverSwitchOnPickup=False
bMessageBeep=True
bAlwaysLevel=False
AnnouncerVolume=4
MaxTimeMargin=1.000000
ngWorldSecret=
ngSecretSet=False
Bob=0.016000

[AGP.HumanController]
EnemyTurnSpeed=45000
UserName=UserName
UserPassword=UserPassword
HUDAlpha=200
HUDColor=100
DoClientAuthentication=0
bFlushOnRoundRestart=False
bNoClientSideEffects=False
bToggleLean=False
HUDCrosshair=0
bAutoSwapFromGrenade=True
bAutoWalkZoom=True

[Engine.Controller]
Handedness=1.000000




volgens mij hetzelfde ofnie??



Geplaatst door: El_TorrO

of moet ik de "DefUser.ini" hebben??



Geplaatst door: black sheap

deze volgens mij



Geplaatst door: El_TorrO

Citaat:
deze heet "User.old.230

[DefaultPlayer]
Name=Recruit
Class=AGP_Characters.AGP_Character
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="Look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate" )
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTran slator")
Aliases[22]=(Command="ActivateHint",Alias="ActivateHint")
Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[26]=(Command="Button bTurn180",Alias="Turn180")
Aliases[27]=(Command="Button bAction | Action",Alias="Action")
Aliases[28]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight")
Aliases[29]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft")
Aliases[30]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[31]=(Command="",Alias="None")
Aliases[32]=(Command="",Alias="None")
Aliases[33]=(Command="",Alias="None")
Aliases[34]=(Command="",Alias="None")
Aliases[35]=(Command="",Alias="None")
Aliases[36]=(Command="",Alias="None")
Aliases[37]=(Command="",Alias="None")
Aliases[38]=(Command="",Alias="None")
Aliases[39]=(Command="",Alias="None")
LeftMouse=Fire
RightMouse=AltFire
MiddleMouse=ZeroRange
Tab=Type
Enter=
Shift=FastMove
Ctrl=Fire
Alt=Sprint
Pause=Pause
CapsLock=LookToggle
Escape=showmenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=TurnLeft
Up=
Right=TurnRight
Down=
Insert=FastMove
Delete=
0=
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
6=
7=
8=
9=
F1=ShowScores
F2=SelectClass
F3=SelectTeam
F4=ShowObjectives
F5=
F6=VoteKick
F7=
F8=Cancel
F9=shot
F10=Gamma +
F11=Brightness +
F12=admin CommandPost
Equals=
Comma=LeanLeft
Minus=
Period=LeanRight
Slash=
LeftBracket=
Backslash=
RightBracket=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseW=
None=
Cancel=
Backspace=ThrowWeapon
PageUp=LookUp
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Binoculars
C=Crouching
D=StrafeRight
E=Action
F=Fixjam
G=CommoCycle
H=SupportedFire
I=
J=LeftRail
K=RightRail
L=Suppressor
M=CallMedic
N=
O=SetSquadTarget
P=Pistol
Q=
R=Reload
S=MoveBackward
T=Talk
U=ReportIn
V=NV
W=MoveForward
X=Crawling
Y=TeamTalk
Z=Zoom
NumPad0=
NumPad1=
NumPad2=
NumPad3=
NumPad4=
NumPad5=
NumPad6=
NumPad7=
NumPad8=
NumPad9=
GreyStar=
Separator=
NumPadPeriod=
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=Console
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=DecreaseRange
MouseWheelUp=IncreaseRange
Joy1=
Joy2=
Joy3=AltFire
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4
JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
UnknownF5=
UnknownF4=
Unknown10F=
Unknown10E=
UnknownEB=
UnknownEA=
UnknownDF=
UnknownDA=
UnknownD9=
UnknownD8=
UnknownC7=
UnknownC6=
UnknownC5=
UnknownC4=
UnknownC3=
UnknownC2=
UnknownC1=
UnknownB9=
UnknownB8=
UnknownB7=
UnknownB6=
UnknownB5=
UnknownB4=
UnknownB3=
UnknownB2=
UnknownB1=
UnknownB0=
UnknownAF=
UnknownAE=
UnknownAD=
UnknownAC=
UnknownAB=
UnknownAA=
UnknownA9=
UnknownA8=
UnknownA7=
UnknownA6=
UnknownA5=
UnknownA4=
Unknown9F=
Unknown9E=
Unknown9D=
Unknown9C=
Unknown9B=
Unknown9A=
Unknown99=
Unknown98=
Unknown97=
Unknown96=
Unknown95=
Unknown94=
Unknown93=
Unknown92=
Unknown8F=
Unknown8E=
Unknown8D=
Unknown8C=
Unknown8B=
Unknown8A=
Unknown89=
Unknown88=
GreyMinus=
GreyPlus=
Unknown5F=
Unknown5E=
Unknown5D=
Unknown5C=
Unknown5B=
Unknown40=
Unknown3F=
Unknown3E=
Unknown3D=
Unknown3C=
Unknown3B=
Unknown3A=
Unknown1F=
Unknown1E=
Unknown1D=
Unknown1C=
Unknown1A=
Unknown19=
Unknown18=
Unknown17=
Unknown16=
Unknown15=
Unknown0F=
Unknown0E=
Unknown0C=
Unknown0B=
Unknown0A=
Unknown07=
Unknown06=
Unknown05=
StrProperty0=

[Engine.HUD]
HudMode=0
Crosshair=0

[Engine.PlayerController]
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bNeverSwitchOnPickup=False
bMessageBeep=True
bAlwaysLevel=False
AnnouncerVolume=4
MaxTimeMargin=1.000000
ngWorldSecret=
ngSecretSet=False
Bob=0.016000

[AGP.HumanController]
EnemyTurnSpeed=45000
UserName=UserName
UserPassword=UserPassword
HUDAlpha=200
HUDColor=100
DoClientAuthentication=0
bFlushOnRoundRestart=False
bNoClientSideEffects=False
bToggleLean=False
HUDCrosshair=0
bAutoSwapFromGrenade=True
bAutoWalkZoom=True

[Engine.Controller]
Handedness=1.000000

of Defuser.ini



Geplaatst door: Charon

Geen, ik en andere leden van mijn clan hebben constant criticals. Gewoon AA terug opstarten werkt nog het best... Als je user.ini wegsmijt werken je Key Bindings niet meer...

BTW Heeft iemand een grappige Keybind? Als ik flash zegt de comms altijd: " I ain't got boobies, but I'm gonna FLASH!!"

Hebben jullie nog ideeën?



Geplaatst door: El_TorrO

jah maar ik kan het niet eens opstarten....dan krijg ik dat vierkantje met die ster en AA en dan zegt ie t al!!!



Geplaatst door: El_TorrO

Weet Dan Niemand Het...............ik Zit Al Een Maand Zonder Aa!!!!!!!!!!!!!!!!




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