als ik AA wil opstarten zegt ie:
Originally posted by El_TorrO@15-08-2005, 23:30:48 als ik AA wil opstarten zegt ie:Critical error Build AmericasArmy_Build_[2004-06-01_02.01.01] OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM Video: NVIDIA GeForce FX 5500 (5305) Failed to enter Files\America's: Can't find file 'Files\America's' History: UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free NOU DOET IE T NIET!!!!! wat moet ik doen....opnieuw installeren????
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Originally posted by El_TorrO@16-08-2005, 14:26:34 ja ik heb opnieuw geinstalleerd en nu zegt ie: No Label OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1997 MHz with 511MB RAM Video: NVIDIA GeForce FX 5500 (5305) Failed to enter Files\America's: Can't find file 'Files\America's' History: UGameEngine::Init <- InitEngine wat nu??? |
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Originally posted by El_TorrO@16-08-2005, 19:57:37 nee.....maar kan iemand mij dan helpen...mijn broer ofzo?? |
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Originally posted by bzzYboY@18-08-2005, 21:41:47 nee die niet! je kunt het proberen natuurlijk maar zou niet doen :P |

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deze heet "User.old.230 [DefaultPlayer] Name=Recruit Class=AGP_Characters.AGP_Character team=255 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias="Fire") Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire") Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward") Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward") Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias="TurnLeft") Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias="TurnRight") Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft") Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight") Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump") Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck") Aliases[10]=(Command="Button bLook",Alias="Look") Aliases[11]=(Command="Toggle bLook",Alias="LookToggle") Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate" ) Aliases[13]=(Command="NextItem",Alias="InventoryNext") Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious") Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias="LookUp") Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias="LookDown") Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView") Aliases[18]=(Command="Button bRun",Alias="Walking") Aliases[19]=(Command="Button bStrafe",Alias="Strafe") Aliases[20]=(Command="NextWeapon",Alias="NextWeapon") Aliases[21]=(Command="ActivateTranslator",Alias="ActivateTran slator") Aliases[22]=(Command="ActivateHint",Alias="ActivateHint") Aliases[23]=(Command="Button bFreeLook",Alias="FreeLook") Aliases[24]=(Command="ViewClass Pawn",Alias="ViewTeam") Aliases[25]=(Command="Button bTurnToNearest",Alias="TurnToNearest") Aliases[26]=(Command="Button bTurn180",Alias="Turn180") Aliases[27]=(Command="Button bAction | Action",Alias="Action") Aliases[28]=(Command="Button bLeanRight | LeanRight",Alias="LeanRight") Aliases[29]=(Command="Button bLeanLeft | LeanLeft",Alias="LeanLeft") Aliases[30]=(Command="Button bSprint | Sprint",Alias="Sprint") Aliases[31]=(Command="",Alias="None") Aliases[32]=(Command="",Alias="None") Aliases[33]=(Command="",Alias="None") Aliases[34]=(Command="",Alias="None") Aliases[35]=(Command="",Alias="None") Aliases[36]=(Command="",Alias="None") Aliases[37]=(Command="",Alias="None") Aliases[38]=(Command="",Alias="None") Aliases[39]=(Command="",Alias="None") LeftMouse=Fire RightMouse=AltFire MiddleMouse=ZeroRange Tab=Type Enter= Shift=FastMove Ctrl=Fire Alt=Sprint Pause=Pause CapsLock=LookToggle Escape=showmenu Space=Jump PageDown=LookDown End=CenterView Left=TurnLeft Up= Right=TurnRight Down= Insert=FastMove Delete= 0= 1=SwapHands 2=GrenadeFrag 3=GrenadeSmoke 4=GrenadeFlash 5=GrenadeIncendiary 6= 7= 8= 9= F1=ShowScores F2=SelectClass F3=SelectTeam F4=ShowObjectives F5= F6=VoteKick F7= F8=Cancel F9=shot F10=Gamma + F11=Brightness + F12=admin CommandPost Equals= Comma=LeanLeft Minus= Period=LeanRight Slash= LeftBracket= Backslash= RightBracket= MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 MouseW= None= Cancel= Backspace=ThrowWeapon PageUp=LookUp home= Select= Print= Execute= PrintScrn= Help= A=StrafeLeft B=Binoculars C=Crouching D=StrafeRight E=Action F=Fixjam G=CommoCycle H=SupportedFire I= J=LeftRail K=RightRail L=Suppressor M=CallMedic N= O=SetSquadTarget P=Pistol Q= R=Reload S=MoveBackward T=Talk U=ReportIn V=NV W=MoveForward X=Crawling Y=TeamTalk Z=Zoom NumPad0= NumPad1= NumPad2= NumPad3= NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= GreyStar= Separator= NumPadPeriod= GreySlash= F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Semicolon= Tilde=Console SingleQuote=Strafe Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=DecreaseRange MouseWheelUp=IncreaseRange Joy1= Joy2= Joy3=AltFire Joy4= Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX=Axis aStrafe SpeedBase=32768.0 DeadZone=0.4 JoyY=Axis aBaseY SpeedBase=32768.0 DeadZone=0.4 Invert=-1 JoyZ= JoyR= JoyU= JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4 JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4 JoySlider2= UnknownF5= UnknownF4= Unknown10F= Unknown10E= UnknownEB= UnknownEA= UnknownDF= UnknownDA= UnknownD9= UnknownD8= UnknownC7= UnknownC6= UnknownC5= UnknownC4= UnknownC3= UnknownC2= UnknownC1= UnknownB9= UnknownB8= UnknownB7= UnknownB6= UnknownB5= UnknownB4= UnknownB3= UnknownB2= UnknownB1= UnknownB0= UnknownAF= UnknownAE= UnknownAD= UnknownAC= UnknownAB= UnknownAA= UnknownA9= UnknownA8= UnknownA7= UnknownA6= UnknownA5= UnknownA4= Unknown9F= Unknown9E= Unknown9D= Unknown9C= Unknown9B= Unknown9A= Unknown99= Unknown98= Unknown97= Unknown96= Unknown95= Unknown94= Unknown93= Unknown92= Unknown8F= Unknown8E= Unknown8D= Unknown8C= Unknown8B= Unknown8A= Unknown89= Unknown88= GreyMinus= GreyPlus= Unknown5F= Unknown5E= Unknown5D= Unknown5C= Unknown5B= Unknown40= Unknown3F= Unknown3E= Unknown3D= Unknown3C= Unknown3B= Unknown3A= Unknown1F= Unknown1E= Unknown1D= Unknown1C= Unknown1A= Unknown19= Unknown18= Unknown17= Unknown16= Unknown15= Unknown0F= Unknown0E= Unknown0C= Unknown0B= Unknown0A= Unknown07= Unknown06= Unknown05= StrProperty0= [Engine.HUD] HudMode=0 Crosshair=0 [Engine.PlayerController] bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bNeverSwitchOnPickup=False bMessageBeep=True bAlwaysLevel=False AnnouncerVolume=4 MaxTimeMargin=1.000000 ngWorldSecret= ngSecretSet=False Bob=0.016000 [AGP.HumanController] EnemyTurnSpeed=45000 UserName=UserName UserPassword=UserPassword HUDAlpha=200 HUDColor=100 DoClientAuthentication=0 bFlushOnRoundRestart=False bNoClientSideEffects=False bToggleLean=False HUDCrosshair=0 bAutoSwapFromGrenade=True bAutoWalkZoom=True [Engine.Controller] Handedness=1.000000 |
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